Riot Games
Connect your client's Riot Games with a key they paste, and call its API through Operate As.
- Website
- riotgames.com
- Connects by
- Pasting a API key
- Category
- Music, books and games
- Services
- 1
- Tools
- Pass-through only
| Service | Key | Base URL |
|---|---|---|
| Riot Games | riot-games | https://{region}.api.riotgames.com |
Your client also types their region (americas, asia, europe or sea).
Connecting
Your client makes a API key in their Riot Games settings and pastes it on their link. Operate As tries it with Riot Games before saving it, and stores it encrypted. See Services connected with an API key.
curl https://api.operate.as/v1/me/clients \ -H "Authorization: Bearer $OPERATE_AS_API_KEY"[ { "id": "6f1c2a7e-...", "name": "Miller Dental", "services": [ "riot-games" ] }]Permissions
| What the client reads | Permission it asks for |
|---|---|
| Use the Riot Games key you paste, with only the access you gave that key | Chosen on the provider's screen |
Pass-through
Riot Games has no ready-made tools yet. Call any endpoint of its API through Operate As instead, with the client's access attached.
Add the client
In Clients, add your client and select Riot Games. Then send them their link.
Your client connects
They paste a API key from their Riot Games settings.
Find the endpoint
Pick the call from Riot Games's own API docs. Your path is everything after https://{region}.api.riotgames.com, with the parts in braces filled in from your client's account.
Send it through Operate As
Use the client's ID, the service key riot-games and that path. Your Operate As key goes in Authorization; the client's access is added for you.
See Pass-through requests for the full request and response format.
curl "https://api.operate.as/v1/clients/6f1c2a7e-.../riot-games/riot/account/v1/accounts/by-riot-id/operateascheck/0000" \ -H "Authorization: Bearer $OPERATE_AS_API_KEY"{ "status": 200, "data": { "…": "the service's own response" }, "encoding": "json"}When access ends
A key works until your client deletes it in Riot Games. They can paste a new one on the same link at any time, and your workflows carry on without changes.
See Keeping access alive and Removing access.
{ "status": 401, "data": { "…": "the service's own error" }, "encoding": "json"}